Engineering & Architecture

How this is scored

The same design process as every project in this course — but this mini project stops before the build. Four stages, all scored on you alone.

What's different on this one

Everything is individual. Your notebook, your drawing, your presentation, your score.

The prototype is on paper. Your scale drawing takes the place of a built model. It's scored as the Prototype stage.

There's no Iterate stage. Nothing gets built or tested, so there's nothing to iterate on yet.

Your daily work — effort, organization, being on task — isn't scored here. That lives in the daily standards.

Stage 1 · Individual

Define the Problem

Do you understand what the client actually needs?

5 · Full

States the problem in your own words — who gets hurt, when, and why. Sets clear goals for a finished design. Names the constraints and picks out the one that makes this hard: blades stay in when it's upside down, with no moving parts.

3 · Partial

Repeats the brief accurately but without interpretation. Constraints are listed, not weighed. Goals are vague.

1 · Minimal

The problem is stated vaguely or wrong. Key constraints are missing — often the one-piece rule or the upside-down test.

Stage 2 · Individual

Research and Brainstorm

Did you look at what exists, and come up with real options?

5 · Full

Research notes on materials, manufacturing, and existing products, each with a note on why it matters. Measurements of all four blades. At least three genuinely different concepts, sketched and labeled, that answer the design questions. Says which concept was picked and why.

3 · Partial

Some research, but thin or without notes. Three sketches, but they're variations on one idea, or unlabeled. The choice of final design isn't explained.

1 · Minimal

Little or no research. Fewer than three sketches, or sketches drawn after the final drawing was done.

Stage 3 · Individual

Prototype: Pick and Draw a Solution

Could someone make your container from your drawing?

5 · Full

Front, top, and right side views, lined up correctly, with hidden lines showing the inside. An isometric view with no hidden lines. Drawn to a stated scale, with dimensions for anything that doesn't land on the grid. Title block filled in. The drawing makes it obvious how the blades get in and what stops them getting out.

3 · Partial

All views are there, but some don't line up, hidden lines are missing or wrong, or the scale isn't stated. Some key dimensions are missing. You have to be told how it keeps blades in.

1 · Minimal

Views missing or not to scale. No hidden lines. The design breaks a constraint — moving parts, more than one piece, or blades that fall out when it's flipped.

Stage 4 · Individual

Communicate

A 2–4 minute presentation to the class.

5 · Full

Skips the research and the project overview — we all know it. Explains the design and why it was chosen over the other concepts. Names a challenge and how it was solved. Says what was learned and what would change. Uses the drawings and sketches as visuals. Stays in 2–4 minutes.

3 · Partial

Explains the design but not why it beat the other ideas. Challenges or lessons are general. Spends time retelling the brief. Runs short or long.

1 · Minimal

Describes the drawing without explaining it. No reasons, no challenges, no reflection. Drawings not used.

What "explains why" sounds like

This is the line between a 3 and a 5 on Communicate, so here it is out loud.

A 3: "I picked this one because it was the best idea and it looks cool."

A 5: "My first idea used a flap, but that's a moving part, so it was out. I went with a funnel that sticks down inside the box. Flip it over and the blades land in the corners around the funnel, not in the opening. The hard part was making the slot wide enough for the biggest blade — I had to redraw the top view twice."